« IUBES are Intelligent Cubes.
There are many copies…
And they have no plan. »
This game isn’t going to bring any strong storyline. Instead I decided to polish a kind of depth-design to explain what iubes are made of. It may be enough to generate some interest…
With a tiny shader for eyes self-illumination, it looks quite elegant, isn’t it?
Here are my new iubes. Ad hoc textures to give a try… I’m not sure yet… but there’s something that I enjoy here!
I was working on FX and particles, with a more and more depressed mood. My first original vision of iubes fighting and war was a kind of ironic bloody battlefield… Anyway, it doesn’t work. Bad design.
After a deep brainstoming between myself and I, something became clearly obvious: iubes have to be robots. No blood, but smoke. Sounds, FX, design… it’ll fit much better. Robots are intelligent, cool, monomaniac…
Now I have to relook the iubes for something like neat cubes, or… something I don’t know yet. Anyway a new design could be usefull… I’d like to discard those childish bugs. Iubes deserve better!
When night is coming… so what? I’d like to incorporate the night & day cycle into the gameplay but… I’m not sure what to do yet. Anyway, it was quite an efficient sunday, a nice step.
By the end of this month… I’d like to release the first “official” teaser of this game and get some feedback. This could be a cool new stage! So… let’s go.
I had some strange math issue: when climbing, iubes weren’t on the roof of the building, but floating beside in the air. Not cool.
Noob misconception: on a sphere, any tangent is perpendicular to the radius. But… that ain’t true on an ellipse!
Today’s lesson: before starting a game inside an elliptic world… it would have been a clever idea to learn back some basic stuffs about the ellipse subject…
Anyway, everything is clean now, and iubes are ready to defend towers.
Another two months black hole occured… this might be the worst project schelule of my life. I’ve got to resume, take back work where it has been suddently discontinued…
I’ve got new ideas, new projects in mind… but first, I HAVE TO FINISH THIS PROJECT.
Instant stop / instant restart… so… let’s go!